Teaching

Computer Gaming Minor at CWRU

 

Kevin Kranzusch Gaming, Simulation, and Visualization Lab

 

EECS 290 - Introduction to Video Game Design and Implementation

Students are exposed to video game development and design history, learn to develop in C# using the Unity3D game development engine, and create and deploy a video game prototype.

Video games developed in this class are published at itch.io: https://cwru-eecs290.itch.io/

 

EECS 390 - Advanced Video Game Project

Students from both Case join Cleveland Institute of Art form large teams of at least 10 to design, develop, and publish an original video game. Final projects are judged by industry professionals from national interactive media companies and local indie developers.

Video games developed in this class are published at itch.io:  https://cwru-eecs390.itch.io/